Chris Oladokun

Box score by season

SeasonTeamG CmpAttPass ydsTDIntSacked RushRush ydsTD vs ESPN
2025 KC3 3555235108 5180 ✓ matches
2024 KC1 000001 150 not checked

Official scoring from play-by-play. Regular-season totals for 2025 are compared with ESPN's after every rebuild (all players); earlier seasons aren't checked.

Advanced

Role PassingRushing Seasons to Weeks to
Dropbacks
66
qualifying bar 238
EPA/play
-0.466
not ranked · lg +0.056
Success rate
25.8%
not ranked · lg 45.6%
Yards/play
2.42
not ranked · lg 6.19
Explosive rate
3.0%
not ranked · lg 9.3%
CPOE
-3.9
not ranked · lg +0.5
Completion %
64.8%
not ranked · lg 64.6%
Air yards/att
5.1
not ranked · lg 7.8
Sack rate
12.1%
not ranked · lg 6.5%
Turnover rate
1.5%
not ranked · lg 2.6%
TD rate
1.5%
not ranked · lg 4.3%

Below the qualifying bar for this window, so ranks are against qualified players and say less.

Every split

EPA per dropback in each situation, the league in the same situation, and his rank among qualified players with at least 30 dropbacks there (1 = best). "Repeats" is how much that split's player-to-player differences carry from one season to the next (2016–25); near zero means it describes the past and predicts little. Click a situation to filter all his numbers to it.

SituationDropbacksEPA/playSuccessYds/playLeague EPARankRepeats
Home / away Setting compare everyone →
Home 24 -0.338 25% 2.8 +0.069 — 0.04
Away 42 -0.538 26% 2.2 +0.044 38/38 0.01
Neutral site 0——— +0.052 — —
Rest days Setting compare everyone →
Short week (≤5 days) 24 -0.338 25% 2.8 +0.109 — 0.09
Normal (6–8 days) 22 -0.310 27% 3.4 +0.042 — 0.03
Extra rest (9–12 days) 20 -0.790 25% 0.9 +0.079 — -0.00
Off a bye (13+ days) 0——— +0.100 — -0.07
Indoors / outdoors Weather compare everyone →
Indoors 20 -0.790 25% 0.9 +0.044 — 0.01
Outdoors 46 -0.325 26% 3.1 +0.063 37/38 0.01
Temperature (outdoors) Weather compare everyone →
Under 40°F 0——— +0.051 — 0.00
40–59°F 22 -0.310 27% 3.4 +0.033 — 0.00
60–79°F 0——— +0.094 — -0.13
80°F+ 0——— +0.059 — 0.01
Wind (outdoors) Weather compare everyone →
0–9 mph 22 -0.310 27% 3.4 +0.076 — -0.06
10–14 mph 0——— +0.052 — -0.12
15+ mph 0——— -0.019 — -0.06
Rain or snow (outdoors) Weather compare everyone →
Dry 46 -0.325 26% 3.1 +0.063 37/38 0.01
Rain or snow 0——— +0.050 — 0.01
Score Game state compare everyone →
Trailing 9+ 13 -0.429 15% 1.8 -0.033 — 0.06
Trailing 1–8 33 -0.171 36% 4.0 +0.087 36/38 0.05
Tied 10 -0.892 10% 0.5 +0.023 — 0.09
Leading 1–8 10 -1.058 20% 0.0 +0.106 — -0.21
Leading 9+ 0——— +0.157 — 0.03
Win probability Game state compare everyone →
Win prob under 20% 15 -0.073 27% 4.3 -0.032 — 0.05
Win prob 20–80% 51 -0.581 25% 1.9 +0.069 38/38 0.08
Win prob over 80% 0——— +0.143 — 0.03
Quarter Game state compare everyone →
Q1 13 -0.503 23% 1.8 +0.068 — -0.05
Q2 26 -0.449 31% 3.0 +0.065 — -0.06
Q3 12 -0.443 25% 3.9 +0.069 — -0.06
Q4 15 -0.481 20% 0.9 +0.026 — 0.05
OT 0——— +0.214 — —
Two-minute Game state compare everyone →
Last 2 min of half 18 -0.030 50% 5.2 +0.075 — 0.03
Rest of game 48 -0.629 17% 1.4 +0.053 38/38 0.03
Down Situation compare everyone →
1st down 21 -0.258 29% 3.2 +0.114 — 0.19
2nd down 22 -0.353 32% 3.7 +0.076 — 0.04
3rd down 22 -0.722 18% 0.5 -0.052 — 0.11
4th down 1 -1.661 0% 0.0 +0.122 — —
3rd-down distance Situation compare everyone →
3rd & 1–3 1 -0.628 0% 2.0 -0.034 — -0.29
3rd & 4–6 8 -0.511 38% -0.1 -0.012 — -0.12
3rd & 7+ 13 -0.858 8% 0.8 -0.079 — -0.22
Field position Situation compare everyone →
Own 20 and in 5 -0.422 20% 0.4 +0.060 — -0.02
Own 50–21 26 -0.315 31% 3.5 +0.051 — 0.11
Opp 21–49 29 -0.652 24% 2.2 +0.081 — 0.08
Red zone (opp 20 in) 6 -0.256 17% 0.2 +0.019 — 0.01
Formation Style compare everyone →
Shotgun 62 -0.365 27% 2.9 +0.037 38/38 -0.00
Under center 4 -2.019 0% -4.8 +0.147 — -0.00
Tempo Style compare everyone →
Huddle 59 -0.573 20% 1.7 +0.059 38/38 -0.09
No huddle 7 +0.437 71% 8.1 +0.037 — -0.09
Yards to go Situation compare everyone →
1–3 to go 1 -0.628 0% 2.0 +0.046 — -0.07
4–6 to go 16 -0.246 38% 2.6 +0.042 — -0.02
7–10 to go 39 -0.566 21% 2.3 +0.085 38/38 -0.01
11+ to go 10 -0.411 30% 2.8 -0.042 — 0.03
Pass, sack or scramble Passing compare everyone →
Pass 54 -0.219 30% 4.4 +0.163 38/38 0.66
Sack 8 -2.270 0% -11.6 -1.741 — 0.21
Scramble 4 -0.192 25% 4.5 +0.479 — 0.27
Pass depth Passing compare everyone →
Behind the line 20 -0.432 20% 1.7 -0.186 — 0.19
Short (0–9) 21 -0.185 33% 4.9 +0.123 — 0.01
Intermediate (10–19) 7 +0.965 71% 14.0 +0.393 — 0.16
Deep (20+) 6 -1.004 0% 0.0 +0.443 — 0.18
Pass direction Passing compare everyone →
Left 20 -0.398 25% 3.0 +0.156 — 0.11
Middle 6 -0.644 17% 3.5 +0.279 — 0.10
Right 28 +0.001 36% 5.5 +0.111 — 0.08
Play action Scheme (FTN) compare everyone →
Play action 10 -0.442 20% 1.3 +0.136 — -0.03
No play action 56 -0.470 27% 2.6 +0.032 38/38 -0.03
In / out of pocket Scheme (FTN) compare everyone →
In pocket 48 -0.468 21% 2.1 +0.070 38/38 0.06
Out of pocket 18 -0.459 39% 3.2 +0.003 — 0.06
Blitz Defense (FTN) compare everyone →
Blitzed 12 -0.618 17% 1.7 +0.048 — -0.15
No blitz 54 -0.432 28% 2.6 +0.060 38/38 -0.15
Pass rushers Defense (FTN) compare everyone →
3 or fewer rushers 2 -1.323 0% -3.0 +0.148 — —
4 rushers 52 -0.424 29% 3.0 +0.049 38/38 -0.27
5 rushers 11 -0.663 9% 0.5 +0.076 — -0.05
6+ rushers 1 +1.267 100% 5.0 +0.030 — 0.15
Defenders in the box Defense (FTN) compare everyone →
Light box (6 or fewer) 55 -0.421 25% 2.8 +0.047 38/38 0.13
7 in the box 9 -0.727 33% 0.8 +0.083 — 0.11
Stacked box (8+) 2 -0.530 0% 0.0 +0.097 — —
Screen Scheme (FTN) compare everyone →
Screen 11 -0.495 18% 2.5 -0.040 — -0.11
Not a screen 55 -0.460 27% 2.4 +0.064 38/38 -0.11
Pre-snap motion Scheme (FTN) compare everyone →
Motion 17 -0.757 18% 0.1 +0.082 — 0.02
No motion 49 -0.364 29% 3.2 +0.027 37/38 0.02
RPO Scheme (FTN) compare everyone →
RPO 5 -0.560 20% 0.6 +0.068 — —
Not an RPO 61 -0.458 26% 2.6 +0.056 38/38 —
Pressure Defense (NGS) compare everyone →
Clean pocket 42 -0.244 29% 4.2 +0.273 38/38 0.04
Pressured 24 -0.853 21% -0.6 -0.454 — 0.04
Man / zone Defense (NGS) compare everyone →
Man 20 -0.578 20% 1.6 +0.077 — 0.01
Zone 46 -0.417 28% 2.8 +0.047 38/38 0.01
Coverage shell Defense (NGS) compare everyone →
Cover 0 2 +0.364 50% 2.5 +0.112 — —
Cover 1 15 -0.698 13% 1.0 +0.072 — -0.05
2-Man 3 -0.608 33% 3.7 +0.077 — —
Cover 2 16 -0.465 12% 2.1 +0.021 — -0.18
Cover 3 20 -0.529 35% 1.9 +0.070 — -0.07
Cover 4 7 +0.302 57% 8.6 +0.080 — -0.01
Cover 6 3 -1.088 0% -0.3 -0.004 — -0.20
Cover 9 0——— -0.006 — —
Combo 0——— +0.034 — —
Blown coverage 0——— +0.293 — —
Time to throw Passing compare everyone →
Quick (under 2.5s) 28 -0.262 29% 3.8 +0.165 — 0.12
Normal (2.5–3.5s) 11 -0.551 9% 2.5 +0.220 — 0.07
Long (3.5s+) 15 +0.108 47% 6.8 +0.023 — 0.07
Offensive personnel Scheme (NGS) compare everyone →
11 36 -0.568 17% 1.6 +0.050 38/38 0.07
12 22 +0.009 45% 4.9 +0.075 — 0.04
21 4 -0.153 25% 3.8 -0.020 — -0.07
13 4 -2.470 0% -5.2 +0.130 — —
22 0——— -0.218 — —
10 0——— +0.056 — —
Other 0——— +0.044 — -0.08

By season

SeasonTeamDropbacksEPA/playTotal EPASuccessYds/play CPOEComp %aDOTSack rate
2025KC 66-0.466 -30.725.8%2.42 -3.964.8%5.112.1%

Definitions. QB plays are dropbacks: passes, sacks and scrambles (spikes left out). QB EPA doesn't charge the passer for a receiver's fumble after the catch. Rushing is designed runs only; receiving is EPA per target. EPA is about ±1.4 points a play, so a split of 50 plays carries roughly ±0.2 of luck.