Desmond Ridder

Box score by season

SeasonTeamG CmpAttPass ydsTDIntSacked RushRush ydsTD TgtRecRec ydsTD vs ESPN
2024 LV5 52854582210 9360 0000 not checked
2023 ATL15 2493882,836121231 531935 11-60 not checked
2022 ATL4 73115708209 16640 0000 not checked

Official scoring from play-by-play.

Advanced

Role PassingRushingReceiving Seasons to Weeks to
Dropbacks
100
qualifying bar 238
EPA/play
-0.207
not ranked · lg +0.066
Success rate
39.0%
not ranked · lg 45.8%
Yards/play
4.29
not ranked · lg 6.30
Explosive rate
8.0%
not ranked · lg 9.4%
CPOE
-3.2
not ranked · lg +0.9
Completion %
61.9%
not ranked · lg 65.6%
Air yards/att
8.1
not ranked · lg 7.7
Sack rate
10.0%
not ranked · lg 6.5%
Turnover rate
4.0%
not ranked · lg 2.6%
TD rate
2.0%
not ranked · lg 4.2%

Below the qualifying bar for this window, so ranks are against qualified players and say less.

Every split

EPA per dropback in each situation, the league in the same situation, and his rank among qualified players with at least 30 dropbacks there (1 = best). "Repeats" is how much that split's player-to-player differences carry from one season to the next (2016–25); near zero means it describes the past and predicts little. Click a situation to filter all his numbers to it.

SituationDropbacksEPA/playSuccessYds/playLeague EPARankRepeats
Home / away Setting compare everyone →
Home 59 -0.182 44% 4.8 +0.069 36/40 0.04
Away 41 -0.244 32% 3.6 +0.063 40/40 0.01
Neutral site 0——— +0.075 — —
Rest days Setting compare everyone →
Short week (≤5 days) 0——— +0.101 — 0.09
Normal (6–8 days) 80 -0.266 40% 4.1 +0.067 40/40 0.03
Extra rest (9–12 days) 20 +0.029 35% 5.2 +0.072 — -0.00
Off a bye (13+ days) 0——— +0.066 — -0.07
Indoors / outdoors Weather compare everyone →
Indoors 59 -0.182 44% 4.8 +0.043 34/37 0.01
Outdoors 41 -0.244 32% 3.6 +0.078 40/40 0.01
Temperature (outdoors) Weather compare everyone →
Under 40°F 0——— +0.086 — 0.00
40–59°F 0——— +0.071 — 0.00
60–79°F 41 -0.244 32% 3.6 +0.060 35/37 -0.13
80°F+ 0——— +0.111 — 0.01
Wind (outdoors) Weather compare everyone →
0–9 mph 41 -0.244 32% 3.6 +0.081 38/39 -0.06
10–14 mph 0——— +0.089 — -0.12
15+ mph 0——— -0.024 — -0.06
Rain or snow (outdoors) Weather compare everyone →
Dry 41 -0.244 32% 3.6 +0.080 40/40 0.01
Rain or snow 0——— +0.025 — 0.01
Score Game state compare everyone →
Trailing 9+ 73 -0.199 37% 4.0 +0.002 35/39 0.06
Trailing 1–8 22 -0.247 45% 5.3 +0.058 — 0.05
Tied 5 -0.147 40% 3.4 +0.066 — 0.09
Leading 1–8 0——— +0.110 — -0.21
Leading 9+ 0——— +0.153 — 0.03
Win probability Game state compare everyone →
Win prob under 20% 80 -0.207 39% 4.3 +0.017 33/38 0.05
Win prob 20–80% 20 -0.206 40% 4.1 +0.059 — 0.08
Win prob over 80% 0——— +0.172 — 0.03
Quarter Game state compare everyone →
Q1 6 -0.044 50% 4.2 +0.038 — -0.05
Q2 8 -0.028 38% 5.6 +0.101 — -0.06
Q3 10 -0.779 10% 0.8 +0.058 — -0.06
Q4 76 -0.164 42% 4.6 +0.049 36/40 0.05
OT 0——— +0.462 — —
Two-minute Game state compare everyone →
Last 2 min of half 39 +0.052 41% 5.6 +0.062 19/39 0.03
Rest of game 61 -0.373 38% 3.5 +0.067 40/40 0.03
Down Situation compare everyone →
1st down 40 -0.181 40% 4.2 +0.100 39/40 0.19
2nd down 33 -0.306 30% 3.9 +0.105 40/40 0.04
3rd down 22 -0.428 41% 3.9 -0.040 — 0.11
4th down 5 +1.208 80% 9.4 +0.174 — —
3rd-down distance Situation compare everyone →
3rd & 1–3 3 +0.330 33% 8.0 -0.121 — -0.29
3rd & 4–6 9 +0.441 67% 6.2 +0.074 — -0.12
3rd & 7+ 10 -1.437 20% 0.6 -0.073 — -0.22
Field position Situation compare everyone →
Own 20 and in 11 -0.796 18% 3.3 +0.098 — -0.02
Own 50–21 49 -0.232 43% 4.3 +0.050 38/40 0.11
Opp 21–49 30 +0.120 43% 5.5 +0.083 18/40 0.08
Red zone (opp 20 in) 10 -0.420 30% 1.6 +0.060 — 0.01
Formation Style compare everyone →
Shotgun 100 -0.207 39% 4.3 +0.048 38/40 -0.00
Under center 0——— +0.165 — -0.00
Tempo Style compare everyone →
Huddle 78 -0.247 38% 4.1 +0.061 40/40 -0.09
No huddle 22 -0.067 41% 4.8 +0.096 — -0.09
Yards to go Situation compare everyone →
1–3 to go 10 -0.138 40% 4.3 +0.036 — -0.07
4–6 to go 18 +0.413 50% 6.4 +0.102 — -0.02
7–10 to go 61 -0.203 39% 4.2 +0.077 39/40 -0.01
11+ to go 11 -1.309 18% 1.3 +0.005 — 0.03
Pass, sack or scramble Passing compare everyone →
Pass 84 +0.036 43% 5.5 +0.174 35/40 0.66
Sack 10 -2.502 0% -6.4 -1.771 — 0.21
Scramble 6 +0.216 50% 5.8 +0.539 — 0.27
Pass depth Passing compare everyone →
Behind the line 9 -0.418 22% 1.1 -0.123 — 0.19
Short (0–9) 48 +0.225 54% 6.2 +0.148 11/40 0.01
Intermediate (10–19) 16 +0.016 38% 6.8 +0.404 — 0.16
Deep (20+) 11 -0.390 18% 4.0 +0.339 — 0.18
Pass direction Passing compare everyone →
Left 29 -0.103 41% 5.0 +0.167 — 0.11
Middle 19 +0.235 53% 7.5 +0.317 — 0.10
Right 36 +0.042 39% 4.8 +0.102 27/40 0.08
Play action Scheme (FTN) compare everyone →
Play action 9 -0.305 33% 3.3 +0.162 — -0.03
No play action 91 -0.197 40% 4.4 +0.038 38/40 -0.03
In / out of pocket Scheme (FTN) compare everyone →
In pocket 80 -0.304 39% 4.1 +0.070 40/40 0.06
Out of pocket 20 +0.179 40% 5.2 +0.047 — 0.06
Blitz Defense (FTN) compare everyone →
Blitzed 26 -0.287 35% 4.1 +0.019 — -0.15
No blitz 74 -0.179 41% 4.4 +0.085 40/40 -0.15
Pass rushers Defense (FTN) compare everyone →
3 or fewer rushers 20 -0.099 45% 5.2 +0.120 — —
4 rushers 60 -0.197 37% 4.1 +0.065 39/40 -0.27
5 rushers 11 -0.246 36% 4.2 +0.052 — -0.05
6+ rushers 8 -0.652 38% 2.5 +0.056 — 0.15
Defenders in the box Defense (FTN) compare everyone →
Light box (6 or fewer) 89 -0.151 42% 4.6 +0.051 37/40 0.13
7 in the box 9 -0.646 22% 1.8 +0.119 — 0.11
Stacked box (8+) 2 -0.739 0% 0.0 +0.127 — —
Screen Scheme (FTN) compare everyone →
Screen 2 -1.613 0% 0.5 +0.020 — -0.11
Not a screen 98 -0.178 40% 4.4 +0.070 38/40 -0.11
Pre-snap motion Scheme (FTN) compare everyone →
Motion 26 -0.269 35% 4.2 +0.073 — 0.02
No motion 74 -0.185 41% 4.3 +0.059 37/40 0.02
RPO Scheme (FTN) compare everyone →
RPO 0——— +0.014 — —
Not an RPO 100 -0.207 39% 4.3 +0.067 38/40 —
Pressure Defense (NGS) compare everyone →
Clean pocket 63 +0.008 44% 5.3 +0.262 39/40 0.04
Pressured 37 -0.573 30% 2.5 -0.373 34/40 0.04
Man / zone Defense (NGS) compare everyone →
Man 49 -0.036 47% 5.4 +0.063 29/40 0.01
Zone 51 -0.372 31% 3.2 +0.071 40/40 0.01
Coverage shell Defense (NGS) compare everyone →
Cover 0 6 -0.862 33% 0.7 +0.102 — —
Cover 1 36 +0.190 50% 6.7 +0.060 11/40 -0.05
2-Man 7 -0.493 43% 3.3 +0.055 — —
Cover 2 14 -0.419 21% 2.3 +0.028 — -0.18
Cover 3 24 -0.407 42% 3.8 +0.107 — -0.07
Cover 4 3 -0.448 0% -1.7 +0.143 — -0.01
Cover 6 6 +0.092 50% 7.3 +0.113 — -0.20
Cover 9 0——— +0.058 — —
Combo 4 -0.626 0% 0.0 -0.054 — —
Blown coverage 0——— -0.208 — —
Time to throw Passing compare everyone →
Quick (under 2.5s) 50 +0.106 48% 5.5 +0.166 27/40 0.12
Normal (2.5–3.5s) 20 -0.355 30% 4.0 +0.235 — 0.07
Long (3.5s+) 13 +0.423 46% 7.8 +0.061 — 0.07
Offensive personnel Scheme (NGS) compare everyone →
11 51 -0.269 39% 3.9 +0.053 40/40 0.07
12 46 -0.174 37% 4.5 +0.122 32/36 0.04
21 0——— +0.151 — -0.07
13 3 +0.343 67% 8.7 +0.168 — —
22 0——— +0.270 — —
10 0——— -0.171 — —
Other 0——— -0.063 — -0.08

By season

SeasonTeamDropbacksEPA/playTotal EPASuccessYds/play CPOEComp %aDOTSack rate
2024LV 100-0.207 -20.739.0%4.29 -3.261.9%8.110.0%

Definitions. QB plays are dropbacks: passes, sacks and scrambles (spikes left out). QB EPA doesn't charge the passer for a receiver's fumble after the catch. Rushing is designed runs only; receiving is EPA per target. EPA is about ±1.4 points a play, so a split of 50 plays carries roughly ±0.2 of luck.