Clayton Tune

Box score by season

SeasonTeamG CmpAttPass ydsTDIntSacked RushRush ydsTD vs ESPN
2025 GB2 71542015 5230 ✓ matches
2024 ARI5 228000 7-40 not checked
2023 ARI5 122162027 8301 not checked

Official scoring from play-by-play. Regular-season totals for 2025 are compared with ESPN's after every rebuild (all players); earlier seasons aren't checked.

Advanced

Role PassingRushing Seasons to Weeks to
Dropbacks
22
qualifying bar 238
EPA/play
-0.856
not ranked · lg +0.056
Success rate
18.2%
not ranked · lg 45.6%
Yards/play
0.68
not ranked · lg 6.19
Explosive rate
4.5%
not ranked · lg 9.3%
CPOE
-21.9
not ranked · lg +0.5
Completion %
46.7%
not ranked · lg 64.6%
Air yards/att
3.9
not ranked · lg 7.8
Sack rate
22.7%
not ranked · lg 6.5%
Turnover rate
4.5%
not ranked · lg 2.6%
TD rate
0.0%
not ranked · lg 4.3%

Below the qualifying bar for this window, so ranks are against qualified players and say less.

Every split

EPA per dropback in each situation, the league in the same situation, and his rank among qualified players with at least 30 dropbacks there (1 = best). "Repeats" is how much that split's player-to-player differences carry from one season to the next (2016–25); near zero means it describes the past and predicts little. Click a situation to filter all his numbers to it.

SituationDropbacksEPA/playSuccessYds/playLeague EPARankRepeats
Home / away Setting compare everyone →
Home 5 -1.345 20% 1.0 +0.069 — 0.04
Away 17 -0.712 18% 0.6 +0.044 — 0.01
Neutral site 0——— +0.052 — —
Rest days Setting compare everyone →
Short week (≤5 days) 0——— +0.109 — 0.09
Normal (6–8 days) 22 -0.856 18% 0.7 +0.042 — 0.03
Extra rest (9–12 days) 0——— +0.079 — -0.00
Off a bye (13+ days) 0——— +0.100 — -0.07
Indoors / outdoors Weather compare everyone →
Indoors 17 -0.712 18% 0.6 +0.044 — 0.01
Outdoors 5 -1.345 20% 1.0 +0.063 — 0.01
Temperature (outdoors) Weather compare everyone →
Under 40°F 5 -1.345 20% 1.0 +0.051 — 0.00
40–59°F 0——— +0.033 — 0.00
60–79°F 0——— +0.094 — -0.13
80°F+ 0——— +0.059 — 0.01
Wind (outdoors) Weather compare everyone →
0–9 mph 0——— +0.076 — -0.06
10–14 mph 5 -1.345 20% 1.0 +0.052 — -0.12
15+ mph 0——— -0.019 — -0.06
Rain or snow (outdoors) Weather compare everyone →
Dry 5 -1.345 20% 1.0 +0.063 — 0.01
Rain or snow 0——— +0.050 — 0.01
Score Game state compare everyone →
Trailing 9+ 16 -0.798 25% 1.1 -0.033 — 0.06
Trailing 1–8 6 -1.011 0% -0.5 +0.087 — 0.05
Tied 0——— +0.023 — 0.09
Leading 1–8 0——— +0.106 — -0.21
Leading 9+ 0——— +0.157 — 0.03
Win probability Game state compare everyone →
Win prob under 20% 16 -0.798 25% 1.1 -0.032 — 0.05
Win prob 20–80% 6 -1.011 0% -0.5 +0.069 — 0.08
Win prob over 80% 0——— +0.143 — 0.03
Quarter Game state compare everyone →
Q1 3 -1.358 0% -3.3 +0.068 — -0.05
Q2 3 -0.665 0% 2.3 +0.065 — -0.06
Q3 5 -0.606 40% 1.4 +0.069 — -0.06
Q4 11 -0.885 18% 1.0 +0.026 — 0.05
OT 0——— +0.214 — —
Two-minute Game state compare everyone →
Last 2 min of half 7 -0.496 14% 1.3 +0.075 — 0.03
Rest of game 15 -1.024 20% 0.4 +0.053 — 0.03
Down Situation compare everyone →
1st down 8 -0.203 25% 2.4 +0.114 — 0.19
2nd down 6 -0.848 33% 2.7 +0.076 — 0.04
3rd down 7 -1.539 0% -2.9 -0.052 — 0.11
4th down 1 -1.346 0% 0.0 +0.122 — —
3rd-down distance Situation compare everyone →
3rd & 1–3 0——— -0.034 — -0.29
3rd & 4–6 1 -2.453 0% -13.0 -0.012 — -0.12
3rd & 7+ 6 -1.387 0% -1.2 -0.079 — -0.22
Field position Situation compare everyone →
Own 20 and in 5 -0.248 20% 5.4 +0.060 — -0.02
Own 50–21 12 -0.627 25% 0.2 +0.051 — 0.11
Opp 21–49 4 -2.361 0% -3.5 +0.081 — 0.08
Red zone (opp 20 in) 1 -0.632 0% 0.0 +0.019 — 0.01
Formation Style compare everyone →
Shotgun 17 -1.130 12% -0.4 +0.037 — -0.00
Under center 5 +0.076 40% 4.2 +0.147 — -0.00
Tempo Style compare everyone →
Huddle 18 -0.934 17% 0.4 +0.059 — -0.09
No huddle 4 -0.506 25% 2.0 +0.037 — -0.09
Yards to go Situation compare everyone →
1–3 to go 0——— +0.046 — -0.07
4–6 to go 3 -0.420 67% 1.0 +0.042 — -0.02
7–10 to go 14 -1.198 7% -0.6 +0.085 — -0.01
11+ to go 5 -0.161 20% 4.0 -0.042 — 0.03
Pass, sack or scramble Passing compare everyone →
Pass 15 -0.677 20% 2.8 +0.163 — 0.66
Sack 5 -1.948 0% -8.8 -1.741 — 0.21
Scramble 2 +0.532 50% 8.5 +0.479 — 0.27
Pass depth Passing compare everyone →
Behind the line 3 -0.730 0% 2.7 -0.186 — 0.19
Short (0–9) 11 -0.698 27% 3.1 +0.123 — 0.01
Intermediate (10–19) 1 -0.291 0% 0.0 +0.393 — 0.16
Deep (20+) 0——— +0.443 — 0.18
Pass direction Passing compare everyone →
Left 4 -1.711 0% 0.0 +0.156 — 0.11
Middle 2 -0.251 50% 4.0 +0.279 — 0.10
Right 9 -0.312 22% 3.8 +0.111 — 0.08
Play action Scheme (FTN) compare everyone →
Play action 6 -0.367 33% 2.3 +0.136 — -0.03
No play action 16 -1.039 12% 0.1 +0.032 — -0.03
In / out of pocket Scheme (FTN) compare everyone →
In pocket 14 -1.390 7% -1.4 +0.070 — 0.06
Out of pocket 8 +0.078 38% 4.2 +0.003 — 0.06
Blitz Defense (FTN) compare everyone →
Blitzed 11 -0.542 18% 1.4 +0.048 — -0.15
No blitz 11 -1.170 18% 0.0 +0.060 — -0.15
Pass rushers Defense (FTN) compare everyone →
3 or fewer rushers 1 -0.737 0% 0.0 +0.148 — —
4 rushers 10 -1.214 20% 0.0 +0.049 — -0.27
5 rushers 7 -0.144 29% 2.7 +0.076 — -0.05
6+ rushers 4 -1.239 0% -1.0 +0.030 — 0.15
Defenders in the box Defense (FTN) compare everyone →
Light box (6 or fewer) 14 -1.131 14% -0.2 +0.047 — 0.13
7 in the box 7 -0.115 29% 4.1 +0.083 — 0.11
Stacked box (8+) 1 -2.188 0% -11.0 +0.097 — —
Screen Scheme (FTN) compare everyone →
Screen 2 -1.048 0% 0.0 -0.040 — -0.11
Not a screen 20 -0.837 20% 0.8 +0.064 — -0.11
Pre-snap motion Scheme (FTN) compare everyone →
Motion 10 -0.953 10% -1.8 +0.082 — 0.02
No motion 12 -0.776 25% 2.8 +0.027 — 0.02
RPO Scheme (FTN) compare everyone →
RPO 1 -2.582 0% -7.0 +0.068 — —
Not an RPO 21 -0.774 19% 1.0 +0.056 — —
Pressure Defense (NGS) compare everyone →
Clean pocket 14 -0.604 21% 3.6 +0.273 — 0.04
Pressured 8 -1.298 12% -4.5 -0.454 — 0.04
Man / zone Defense (NGS) compare everyone →
Man 4 -1.500 0% -5.2 +0.077 — 0.01
Zone 18 -0.713 22% 2.0 +0.047 — 0.01
Coverage shell Defense (NGS) compare everyone →
Cover 0 2 -1.799 0% -5.5 +0.112 — —
Cover 1 0——— +0.072 — -0.05
2-Man 2 -1.202 0% -5.0 +0.077 — —
Cover 2 8 -0.384 25% 2.4 +0.021 — -0.18
Cover 3 6 -1.219 17% 2.0 +0.070 — -0.07
Cover 4 2 -0.199 50% 4.0 +0.080 — -0.01
Cover 6 2 -1.024 0% -1.5 -0.004 — -0.20
Cover 9 0——— -0.006 — —
Combo 0——— +0.034 — —
Blown coverage 0——— +0.293 — —
Time to throw Passing compare everyone →
Quick (under 2.5s) 7 -1.388 0% 1.0 +0.165 — 0.12
Normal (2.5–3.5s) 5 +0.185 60% 6.2 +0.220 — 0.07
Long (3.5s+) 3 -0.456 0% 1.3 +0.023 — 0.07
Offensive personnel Scheme (NGS) compare everyone →
11 11 -1.458 9% -1.1 +0.050 — 0.07
12 11 -0.254 27% 2.5 +0.075 — 0.04
21 0——— -0.020 — -0.07
13 0——— +0.130 — —
22 0——— -0.218 — —
10 0——— +0.056 — —
Other 0——— +0.044 — -0.08

By season

SeasonTeamDropbacksEPA/playTotal EPASuccessYds/play CPOEComp %aDOTSack rate
2025GB 22-0.856 -18.818.2%0.68 -21.946.7%3.922.7%

Definitions. QB plays are dropbacks: passes, sacks and scrambles (spikes left out). QB EPA doesn't charge the passer for a receiver's fumble after the catch. Rushing is designed runs only; receiving is EPA per target. EPA is about ±1.4 points a play, so a split of 50 plays carries roughly ±0.2 of luck.