Anthony Richardson

Box score by season

SeasonTeamG CmpAttPass ydsTDIntSacked RushRush ydsTD TgtRecRec ydsTD vs ESPN
2025 IND2 129000 4-10 1190 ✓ matches
2024 IND11 1262641,81481214 864996 11-10 not checked
2023 IND4 5084577317 251364 0000 not checked

Official scoring from play-by-play. Regular-season totals for 2025 are compared with ESPN's after every rebuild (all players); earlier seasons aren't checked.

Advanced

Role PassingRushingReceiving Seasons to Weeks to
Targets
1
qualifying bar 32
EPA/play
+0.458
not ranked · lg +0.191
Success rate
100.0%
not ranked · lg 50.0%
Yards/play
9.00
not ranked · lg 7.37
Explosive rate
0.0%
not ranked · lg 9.4%
Catch rate
100.0%
not ranked · lg 67.5%
Air yards/att
2.0
not ranked · lg 7.9
Turnover rate
0.0%
not ranked · lg 2.6%
TD rate
0.0%
not ranked · lg 4.9%

Below the qualifying bar for this window, so ranks are against qualified players and say less.

Every split

EPA per target in each situation, the league in the same situation, and his rank among qualified players with at least 12 targets there (1 = best). "Repeats" is how much that split's player-to-player differences carry from one season to the next (2016–25); near zero means it describes the past and predicts little. Click a situation to filter all his numbers to it.

SituationTargetsEPA/playSuccessYds/playLeague EPARankRepeats
Home / away Setting compare everyone →
Home 1 +0.458 100% 9.0 +0.199 — -0.02
Away 0——— +0.181 — -0.03
Neutral site 0——— +0.222 — —
Rest days Setting compare everyone →
Short week (≤5 days) 0——— +0.229 — 0.19
Normal (6–8 days) 1 +0.458 100% 9.0 +0.182 — -0.01
Extra rest (9–12 days) 0——— +0.220 — 0.21
Off a bye (13+ days) 0——— +0.216 — —
Indoors / outdoors Weather compare everyone →
Indoors 1 +0.458 100% 9.0 +0.180 — 0.05
Outdoors 0——— +0.197 — 0.05
Temperature (outdoors) Weather compare everyone →
Under 40°F 0——— +0.172 — 0.05
40–59°F 0——— +0.172 — -0.05
60–79°F 0——— +0.241 — -0.02
80°F+ 0——— +0.171 — 0.01
Wind (outdoors) Weather compare everyone →
0–9 mph 0——— +0.216 — -0.09
10–14 mph 0——— +0.170 — 0.05
15+ mph 0——— +0.105 — -0.05
Rain or snow (outdoors) Weather compare everyone →
Dry 0——— +0.199 — 0.03
Rain or snow 0——— +0.157 — 0.03
Score Game state compare everyone →
Trailing 9+ 0——— +0.095 — -0.01
Trailing 1–8 0——— +0.227 — 0.07
Tied 0——— +0.144 — 0.02
Leading 1–8 0——— +0.239 — -0.03
Leading 9+ 1 +0.458 100% 9.0 +0.316 — -0.05
Win probability Game state compare everyone →
Win prob under 20% 0——— +0.092 — -0.05
Win prob 20–80% 0——— +0.203 — -0.02
Win prob over 80% 1 +0.458 100% 9.0 +0.295 — 0.09
Quarter Game state compare everyone →
Q1 0——— +0.197 — 0.04
Q2 0——— +0.199 — -0.01
Q3 0——— +0.214 — -0.01
Q4 1 +0.458 100% 9.0 +0.156 — -0.03
OT 0——— +0.394 — —
Two-minute Game state compare everyone →
Last 2 min of half 0——— +0.183 — 0.10
Rest of game 1 +0.458 100% 9.0 +0.192 — 0.10
Down Situation compare everyone →
1st down 0——— +0.209 — 0.00
2nd down 1 +0.458 100% 9.0 +0.198 — 0.02
3rd down 0——— +0.131 — -0.02
4th down 0——— +0.400 — —
3rd-down distance Situation compare everyone →
3rd & 1–3 0——— +0.088 — —
3rd & 4–6 0——— +0.200 — -0.27
3rd & 7+ 0——— +0.110 — 0.02
Field position Situation compare everyone →
Own 20 and in 0——— +0.190 — -0.04
Own 50–21 1 +0.458 100% 9.0 +0.188 — 0.04
Opp 21–49 0——— +0.217 — 0.06
Red zone (opp 20 in) 0——— +0.140 — 0.05
Formation Style compare everyone →
Shotgun 1 +0.458 100% 9.0 +0.165 — -0.02
Under center 0——— +0.311 — -0.02
Tempo Style compare everyone →
Huddle 1 +0.458 100% 9.0 +0.194 — -0.00
No huddle 0——— +0.168 — -0.00
Yards to go Situation compare everyone →
1–3 to go 1 +0.458 100% 9.0 +0.202 — 0.05
4–6 to go 0——— +0.234 — 0.02
7–10 to go 0——— +0.203 — 0.03
11+ to go 0——— +0.081 — -0.07
Pass depth Passing compare everyone →
Behind the line 0——— -0.156 — 0.15
Short (0–9) 1 +0.458 100% 9.0 +0.141 — 0.09
Intermediate (10–19) 0——— +0.435 — 0.07
Deep (20+) 0——— +0.472 — 0.01
Pass direction Passing compare everyone →
Left 0——— +0.177 — 0.04
Middle 1 +0.458 100% 9.0 +0.283 — -0.02
Right 0——— +0.155 — 0.03
Play action Scheme (FTN) compare everyone →
Play action 1 +0.458 100% 9.0 +0.299 — -0.03
No play action 0——— +0.160 — -0.03
In / out of pocket Scheme (FTN) compare everyone →
In pocket 1 +0.458 100% 9.0 +0.192 — -0.05
Out of pocket 0——— +0.183 — -0.05
Blitz Defense (FTN) compare everyone →
Blitzed 0——— +0.232 — 0.08
No blitz 1 +0.458 100% 9.0 +0.174 — 0.08
Pass rushers Defense (FTN) compare everyone →
3 or fewer rushers 0——— +0.254 — —
4 rushers 1 +0.458 100% 9.0 +0.169 — 0.12
5 rushers 0——— +0.235 — 0.15
6+ rushers 0——— +0.254 — —
Defenders in the box Defense (FTN) compare everyone →
Light box (6 or fewer) 0——— +0.175 — -0.04
7 in the box 0——— +0.240 — -0.05
Stacked box (8+) 1 +0.458 100% 9.0 +0.242 — —
Screen Scheme (FTN) compare everyone →
Screen 0——— -0.032 — 0.50
Not a screen 1 +0.458 100% 9.0 +0.213 — 0.50
Pre-snap motion Scheme (FTN) compare everyone →
Motion 1 +0.458 100% 9.0 +0.214 — 0.10
No motion 0——— +0.163 — 0.10
RPO Scheme (FTN) compare everyone →
RPO 0——— +0.091 — —
Not an RPO 1 +0.458 100% 9.0 +0.193 — —
Pressure Defense (NGS) compare everyone →
Clean pocket 1 +0.458 100% 9.0 +0.256 — 0.01
Pressured 0——— -0.046 — 0.01
Man / zone Defense (NGS) compare everyone →
Man 1 +0.458 100% 9.0 +0.211 — 0.03
Zone 0——— +0.181 — 0.03
Coverage shell Defense (NGS) compare everyone →
Cover 0 1 +0.458 100% 9.0 +0.266 — —
Cover 1 0——— +0.200 — 0.03
2-Man 0——— +0.220 — —
Cover 2 0——— +0.137 — -0.09
Cover 3 0——— +0.216 — 0.02
Cover 4 0——— +0.210 — -0.08
Cover 6 0——— +0.142 — —
Cover 9 0——— +0.159 — —
Combo 0——— +0.206 — —
Blown coverage 0——— +0.447 — —
Offensive personnel Scheme (NGS) compare everyone →
11 0——— +0.188 — 0.05
12 1 +0.458 100% 9.0 +0.194 — 0.04
21 0——— +0.110 — -0.17
13 0——— +0.263 — —
22 0——— -0.103 — —
10 0——— +0.236 — —
Other 0——— +0.192 — —

By season

SeasonTeamTargetsEPA/playTotal EPASuccessYds/play Catch rateaDOTYAC/catch
2025IND 1+0.458 +0.5100.0%9.00 100.0%2.07.0

Definitions. QB plays are dropbacks: passes, sacks and scrambles (spikes left out). QB EPA doesn't charge the passer for a receiver's fumble after the catch. Rushing is designed runs only; receiving is EPA per target. EPA is about ±1.4 points a play, so a split of 50 plays carries roughly ±0.2 of luck.