Kyle Williams

Box score by season

SeasonTeamG RushRush ydsTD TgtRecRec ydsTD vs ESPN
2026 NE5 000 1161471 ✓ matches
2025 NE13 230 21102093 ✓ matches
2025 playoffs NE3 000 62140

Official scoring from play-by-play. Regular-season totals for 2025, 2026 are compared with ESPN's after every rebuild (all players); earlier seasons aren't checked.

Advanced

Role RushingReceiving Seasons to Weeks to
Targets
11
qualifying bar 11
EPA/play
+0.275
71st of 192 · lg +0.194
Success rate
45.5%
129th of 192 · lg 49.6%
Yards/play
13.36
3rd of 192 · lg 7.35
Explosive rate
27.3%
3rd of 192 · lg 9.0%
Catch rate
54.5%
160th of 192 · lg 67.2%
Air yards/att
16.7
8th of 192 · lg 8.0
Turnover rate
9.1%
184th of 192 · lg 2.6%
TD rate
9.1%
32nd of 192 · lg 4.8%

Every split

EPA per target in each situation, the league in the same situation, and his rank among qualified players with at least 12 targets there (1 = best). "Repeats" is how much that split's player-to-player differences carry from one season to the next (2016–25); near zero means it describes the past and predicts little. Click a situation to filter all his numbers to it.

SituationTargetsEPA/playSuccessYds/playLeague EPARankRepeats
Home / away Setting compare everyone →
Home 6 +1.731 67% 18.8 +0.199 — -0.02
Away 5 -1.472 20% 6.8 +0.194 — -0.03
Neutral site 0——— +0.154 — —
Rest days Setting compare everyone →
Short week (≤5 days) 0——— +0.273 — 0.19
Normal (6–8 days) 9 +0.229 44% 15.2 +0.181 — -0.01
Extra rest (9–12 days) 2 +0.483 50% 5.0 +0.245 — 0.21
Off a bye (13+ days) 0——— +0.221 — —
Indoors / outdoors Weather compare everyone →
Indoors 0——— +0.224 — 0.05
Outdoors 11 +0.275 45% 13.4 +0.182 — 0.05
Temperature (outdoors) Weather compare everyone →
60–79°F 4 -0.091 25% 2.5 +0.210 — -0.02
80°F+ 3 -2.010 33% 11.3 +0.213 — 0.01
Wind (outdoors) Weather compare everyone →
0–9 mph 5 -1.013 40% 8.8 +0.215 — -0.09
10–14 mph 2 -0.665 0% 0.0 +0.200 — 0.05
Rain or snow (outdoors) Weather compare everyone →
Dry 11 +0.275 45% 13.4 +0.190 — 0.03
Rain or snow 0——— +0.105 — 0.03
Score Game state compare everyone →
Trailing 9+ 3 -2.010 33% 11.3 +0.194 — -0.01
Trailing 1–8 1 -0.462 0% 0.0 +0.179 — 0.07
Tied 0——— +0.213 — 0.02
Leading 1–8 3 +0.983 67% 7.3 +0.159 — -0.03
Leading 9+ 4 +1.642 50% 22.8 +0.278 — -0.05
Win probability Game state compare everyone →
Win prob under 20% 3 -2.010 33% 11.3 +0.185 — -0.05
Win prob 20–80% 4 +0.622 50% 5.5 +0.191 — -0.02
Win prob over 80% 4 +1.642 50% 22.8 +0.226 — 0.09
Quarter Game state compare everyone →
Q1 0——— +0.150 — 0.04
Q2 0——— +0.189 — -0.01
Q3 7 +0.458 57% 16.1 +0.189 — -0.01
Q4 4 -0.044 25% 8.5 +0.229 — -0.03
OT 0——— +0.439 — —
Two-minute Game state compare everyone →
Last 2 min of half 1 -0.462 0% 0.0 +0.133 — 0.10
Rest of game 10 +0.349 50% 14.7 +0.206 — 0.10
Down Situation compare everyone →
1st down 2 -2.521 50% 17.0 +0.229 — 0.00
2nd down 4 +0.479 25% 8.5 +0.185 — 0.02
3rd down 5 +1.230 60% 15.8 +0.138 — -0.02
4th down 0——— +0.430 — —
3rd-down distance Situation compare everyone →
3rd & 1–3 1 +3.605 100% 49.0 +0.162 — —
3rd & 4–6 1 +1.783 100% 10.0 +0.255 — -0.27
3rd & 7+ 3 +0.254 33% 6.7 +0.072 — 0.02
Field position Situation compare everyone →
Own 20 and in 1 -0.283 0% 8.0 +0.142 — -0.04
Own 50–21 6 +0.252 67% 17.5 +0.169 — 0.04
Opp 21–49 4 +0.449 25% 8.5 +0.226 — 0.06
Red zone (opp 20 in) 0——— +0.248 — 0.05
Formation Style compare everyone →
Shotgun 10 +0.389 50% 14.7 +0.177 — -0.02
Under center 1 -0.868 0% 0.0 +0.264 — -0.02
Tempo Style compare everyone →
Huddle 10 +0.094 40% 11.3 +0.196 — -0.00
No huddle 1 +2.089 100% 34.0 +0.179 — -0.00
Yards to go Situation compare everyone →
1–3 to go 1 +3.605 100% 49.0 +0.228 — 0.05
4–6 to go 2 +0.660 50% 5.0 +0.269 — 0.02
7–10 to go 6 -0.947 33% 7.7 +0.204 — 0.03
11+ to go 2 +1.890 50% 21.0 +0.072 — -0.07
Pass depth Passing compare everyone →
Behind the line 1 -0.868 0% 0.0 -0.214 — 0.15
Short (0–9) 3 -1.877 33% 6.0 +0.173 — 0.09
Intermediate (10–19) 2 +0.608 50% 6.0 +0.428 — 0.07
Deep (20+) 5 +1.661 60% 23.4 +0.462 — 0.01
Pass direction Passing compare everyone →
Left 6 -1.034 17% 5.7 +0.141 — 0.04
Middle 2 +0.750 50% 9.0 +0.330 — -0.02
Right 3 +2.576 100% 31.7 +0.173 — 0.03
Play action Scheme (FTN) compare everyone →
Play action 3 +0.640 33% 16.3 +0.279 — -0.03
No play action 7 -0.133 43% 12.3 +0.186 — -0.03
In / out of pocket Scheme (FTN) compare everyone →
In pocket 8 -0.035 38% 12.6 +0.207 — -0.05
Out of pocket 2 +0.636 50% 17.0 +0.209 — -0.05
Blitz Defense (FTN) compare everyone →
Blitzed 4 +1.015 50% 14.8 +0.184 — 0.08
No blitz 6 -0.511 33% 12.7 +0.217 — 0.08
Pass rushers Defense (FTN) compare everyone →
3 or fewer rushers 0——— +0.274 — —
4 rushers 6 -0.511 33% 12.7 +0.215 — 0.12
5 rushers 4 +1.015 50% 14.8 +0.203 — 0.15
6+ rushers 0——— +0.136 — —
Defenders in the box Defense (FTN) compare everyone →
Light box (6 or fewer) 7 +0.070 43% 17.9 +0.182 — -0.04
7 in the box 3 +0.168 33% 3.3 +0.239 — -0.05
Stacked box (8+) 0——— +0.324 — —
Screen Scheme (FTN) compare everyone →
Screen 1 -0.868 0% 0.0 -0.098 — 0.50
Not a screen 9 +0.207 44% 15.0 +0.239 — 0.50
Pre-snap motion Scheme (FTN) compare everyone →
Motion 6 +0.845 33% 15.2 +0.240 — 0.10
No motion 4 -1.019 50% 11.0 +0.166 — 0.10
RPO Scheme (FTN) compare everyone →
RPO 0——— -0.103 — —
Not an RPO 10 +0.099 40% 13.5 +0.214 — —

By season

SeasonTeamTargetsEPA/playTotal EPASuccessYds/play Catch rateaDOTYAC/catch
2026NE 11+0.275 +3.045.5%13.36 54.5%16.74.7

Definitions. QB plays are dropbacks: passes, sacks and scrambles (spikes left out). QB EPA doesn't charge the passer for a receiver's fumble after the catch. Rushing is designed runs only; receiving is EPA per target. EPA is about ±1.4 points a play, so a split of 50 plays carries roughly ±0.2 of luck.