Max Brosmer

Box score by season

SeasonTeamG CmpAttPass ydsTDIntSacked RushRush ydsTD vs ESPN
2025 MIN7 47713280414 7110 ✓ matches

Official scoring from play-by-play. Regular-season totals for 2025 are compared with ESPN's after every rebuild (all players); earlier seasons aren't checked.

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Seasons to Weeks to
Dropbacks
87
qualifying bar 238
EPA/play
-0.629
not ranked · lg +0.056
Success rate
27.6%
not ranked · lg 45.6%
Yards/play
2.80
not ranked · lg 6.19
Explosive rate
4.6%
not ranked · lg 9.3%
CPOE
-3.5
not ranked · lg +0.5
Completion %
66.2%
not ranked · lg 64.6%
Air yards/att
4.4
not ranked · lg 7.8
Sack rate
16.1%
not ranked · lg 6.5%
Turnover rate
6.9%
not ranked · lg 2.6%
TD rate
0.0%
not ranked · lg 4.3%

Below the qualifying bar for this window, so ranks are against qualified players and say less.

Every split

EPA per dropback in each situation, the league in the same situation, and his rank among qualified players with at least 30 dropbacks there (1 = best). "Repeats" is how much that split's player-to-player differences carry from one season to the next (2016–25); near zero means it describes the past and predicts little. Click a situation to filter all his numbers to it.

SituationDropbacksEPA/playSuccessYds/playLeague EPARankRepeats
Home / away Setting compare everyone →
Home 39 -0.642 31% 2.4 +0.069 38/38 0.04
Away 48 -0.619 25% 3.2 +0.044 38/38 0.01
Neutral site 0——— +0.052 — —
Rest days Setting compare everyone →
Short week (≤5 days) 29 -0.544 24% 1.1 +0.109 — 0.09
Normal (6–8 days) 48 -0.698 23% 3.5 +0.042 38/38 0.03
Extra rest (9–12 days) 10 -0.544 60% 4.4 +0.079 — -0.00
Off a bye (13+ days) 0——— +0.100 — -0.07
Indoors / outdoors Weather compare everyone →
Indoors 43 -0.582 30% 2.4 +0.044 35/35 0.01
Outdoors 44 -0.675 25% 3.2 +0.063 38/38 0.01
Temperature (outdoors) Weather compare everyone →
Under 40°F 0——— +0.051 — 0.00
40–59°F 44 -0.675 25% 3.2 +0.033 33/33 0.00
60–79°F 0——— +0.094 — -0.13
80°F+ 0——— +0.059 — 0.01
Wind (outdoors) Weather compare everyone →
0–9 mph 34 -0.857 24% 2.8 +0.076 36/36 -0.06
10–14 mph 0——— +0.052 — -0.12
15+ mph 10 -0.054 30% 4.3 -0.019 — -0.06
Rain or snow (outdoors) Weather compare everyone →
Dry 44 -0.675 25% 3.2 +0.063 38/38 0.01
Rain or snow 0——— +0.050 — 0.01
Score Game state compare everyone →
Trailing 9+ 23 -0.463 26% 2.9 -0.033 — 0.06
Trailing 1–8 7 -1.837 14% 3.7 +0.087 — 0.05
Tied 30 -0.501 30% 1.8 +0.023 35/36 0.09
Leading 1–8 12 -0.707 8% 1.2 +0.106 — -0.21
Leading 9+ 15 -0.515 47% 5.5 +0.157 — 0.03
Win probability Game state compare everyone →
Win prob under 20% 23 -0.463 26% 2.9 -0.032 — 0.05
Win prob 20–80% 46 -0.721 24% 2.2 +0.069 38/38 0.08
Win prob over 80% 18 -0.607 39% 4.4 +0.143 — 0.03
Quarter Game state compare everyone →
Q1 16 -0.705 31% 1.0 +0.068 — -0.05
Q2 14 -1.257 7% 1.5 +0.065 — -0.06
Q3 23 -0.340 35% 3.9 +0.069 — -0.06
Q4 34 -0.530 29% 3.5 +0.026 38/38 0.05
OT 0——— +0.214 — —
Two-minute Game state compare everyone →
Last 2 min of half 9 -0.377 11% 3.4 +0.075 — 0.03
Rest of game 78 -0.658 29% 2.7 +0.053 38/38 0.03
Down Situation compare everyone →
1st down 25 -0.477 32% 3.0 +0.114 — 0.19
2nd down 29 -0.393 28% 2.8 +0.076 — 0.04
3rd down 30 -0.579 27% 2.4 -0.052 38/38 0.11
4th down 3 -4.681 0% 4.3 +0.122 — —
3rd-down distance Situation compare everyone →
3rd & 1–3 5 -0.223 60% 3.2 -0.034 — -0.29
3rd & 4–6 10 -0.230 40% 3.5 -0.012 — -0.12
3rd & 7+ 15 -0.931 7% 1.5 -0.079 — -0.22
Field position Situation compare everyone →
Own 20 and in 6 -0.211 33% 5.3 +0.060 — -0.02
Own 50–21 44 -0.377 30% 3.1 +0.051 37/38 0.11
Opp 21–49 28 -0.554 29% 2.6 +0.081 — 0.08
Red zone (opp 20 in) 9 -2.373 11% 0.2 +0.019 — 0.01
Formation Style compare everyone →
Shotgun 69 -0.644 22% 2.2 +0.037 38/38 -0.00
Under center 18 -0.570 50% 5.3 +0.147 — -0.00
Tempo Style compare everyone →
Huddle 84 -0.579 29% 3.0 +0.059 38/38 -0.09
No huddle 3 -2.018 0% -3.0 +0.037 — -0.09
Yards to go Situation compare everyone →
1–3 to go 6 -1.973 50% 2.7 +0.046 — -0.07
4–6 to go 22 -0.852 27% 2.3 +0.042 — -0.02
7–10 to go 43 -0.351 33% 3.2 +0.085 38/38 -0.01
11+ to go 16 -0.567 6% 2.6 -0.042 — 0.03
Pass, sack or scramble Passing compare everyone →
Pass 71 -0.391 31% 4.6 +0.163 38/38 0.66
Sack 14 -2.052 0% -7.1 -1.741 — 0.21
Scramble 2 +0.901 100% 8.0 +0.479 — 0.27
Pass depth Passing compare everyone →
Behind the line 22 -0.701 41% 4.5 -0.186 — 0.19
Short (0–9) 34 -0.119 26% 4.5 +0.123 37/38 0.01
Intermediate (10–19) 10 -0.934 20% 2.6 +0.393 — 0.16
Deep (20+) 5 +0.206 40% 10.0 +0.443 — 0.18
Pass direction Passing compare everyone →
Left 28 +0.014 43% 5.0 +0.156 — 0.11
Middle 12 -0.725 0% 3.3 +0.279 — 0.10
Right 31 -0.628 32% 4.8 +0.111 38/38 0.08
Play action Scheme (FTN) compare everyone →
Play action 21 -0.639 43% 4.0 +0.136 — -0.03
No play action 66 -0.626 23% 2.4 +0.032 38/38 -0.03
In / out of pocket Scheme (FTN) compare everyone →
In pocket 73 -0.529 27% 2.9 +0.070 38/38 0.06
Out of pocket 14 -1.148 29% 2.4 +0.003 — 0.06
Blitz Defense (FTN) compare everyone →
Blitzed 28 -0.734 21% 2.0 +0.048 — -0.15
No blitz 59 -0.579 31% 3.2 +0.060 38/38 -0.15
Pass rushers Defense (FTN) compare everyone →
3 or fewer rushers 3 -0.838 0% 1.0 +0.148 — —
4 rushers 61 -0.510 33% 3.3 +0.049 38/38 -0.27
5 rushers 20 -0.892 15% 1.6 +0.076 — -0.05
6+ rushers 3 -1.087 33% 2.0 +0.030 — 0.15
Defenders in the box Defense (FTN) compare everyone →
Light box (6 or fewer) 65 -0.609 25% 2.7 +0.047 38/38 0.13
7 in the box 20 -0.861 30% 2.4 +0.083 — 0.11
Stacked box (8+) 2 +1.048 100% 9.5 +0.097 — —
Screen Scheme (FTN) compare everyone →
Screen 9 -0.234 33% 3.8 -0.040 — -0.11
Not a screen 78 -0.675 27% 2.7 +0.064 38/38 -0.11
Pre-snap motion Scheme (FTN) compare everyone →
Motion 55 -0.584 31% 2.8 +0.082 38/38 0.02
No motion 32 -0.706 22% 2.9 +0.027 38/38 0.02
RPO Scheme (FTN) compare everyone →
RPO 1 -0.868 0% -4.0 +0.068 — —
Not an RPO 86 -0.626 28% 2.9 +0.056 38/38 —
Pressure Defense (NGS) compare everyone →
Clean pocket 55 -0.220 35% 5.2 +0.273 38/38 0.04
Pressured 32 -1.332 16% -1.4 -0.454 38/38 0.04
Man / zone Defense (NGS) compare everyone →
Man 18 -0.838 11% 1.7 +0.077 — 0.01
Zone 69 -0.575 32% 3.1 +0.047 38/38 0.01
Coverage shell Defense (NGS) compare everyone →
Cover 0 0——— +0.112 — —
Cover 1 16 -0.818 12% 1.9 +0.072 — -0.05
2-Man 2 -0.997 0% 0.0 +0.077 — —
Cover 2 19 -0.797 21% 2.9 +0.021 — -0.18
Cover 3 33 -0.084 42% 4.3 +0.070 31/38 -0.07
Cover 4 6 -0.650 33% 2.7 +0.080 — -0.01
Cover 6 7 -0.849 14% 0.4 -0.004 — -0.20
Cover 9 3 -3.918 33% -1.3 -0.006 — —
Combo 1 -0.138 0% 0.0 +0.034 — —
Blown coverage 0——— +0.293 — —
Time to throw Passing compare everyone →
Quick (under 2.5s) 43 -0.194 33% 5.8 +0.165 38/38 0.12
Normal (2.5–3.5s) 18 -0.132 39% 4.0 +0.220 — 0.07
Long (3.5s+) 10 -1.707 10% 0.8 +0.023 — 0.07
Offensive personnel Scheme (NGS) compare everyone →
11 56 -0.681 27% 3.5 +0.050 38/38 0.07
12 16 -0.267 38% 2.3 +0.075 — 0.04
21 0——— -0.020 — -0.07
13 1 +1.539 100% 10.0 +0.130 — —
22 0——— -0.218 — —
10 0——— +0.056 — —
Other 14 -0.988 14% 0.2 +0.044 — -0.08

By season

SeasonTeamDropbacksEPA/playTotal EPASuccessYds/play CPOEComp %aDOTSack rate
2025MIN 87-0.629 -54.727.6%2.80 -3.566.2%4.416.1%

Definitions. QB plays are dropbacks: passes, sacks and scrambles (spikes left out). QB EPA doesn't charge the passer for a receiver's fumble after the catch. Rushing is designed runs only; receiving is EPA per target. EPA is about ±1.4 points a play, so a split of 50 plays carries roughly ±0.2 of luck.