Omarion Hampton

Box score by season

SeasonTeamG RushRush ydsTD TgtRecRec ydsTD vs ESPN
2026 LAC6 802893 109560 ✓ matches
2025 LAC9 1245454 35321921 ✓ matches
2025 playoffs LAC1 1-10 0000

Official scoring from play-by-play. Regular-season totals for 2025, 2026 are compared with ESPN's after every rebuild (all players); earlier seasons aren't checked.

Advanced

Role RushingReceiving Seasons to Weeks to
Targets
10
qualifying bar 11
EPA/play
+0.346
not ranked · lg +0.194
Success rate
50.0%
not ranked · lg 49.6%
Yards/play
5.60
not ranked · lg 7.35
Explosive rate
0.0%
not ranked · lg 9.0%
Catch rate
90.0%
not ranked · lg 67.2%
Air yards/att
-1.8
not ranked · lg 8.0
Turnover rate
0.0%
not ranked · lg 2.6%
TD rate
0.0%
not ranked · lg 4.8%

Below the qualifying bar for this window, so ranks are against qualified players and say less.

Every split

EPA per target in each situation, the league in the same situation, and his rank among qualified players with at least 12 targets there (1 = best). "Repeats" is how much that split's player-to-player differences carry from one season to the next (2016–25); near zero means it describes the past and predicts little. Click a situation to filter all his numbers to it.

SituationTargetsEPA/playSuccessYds/playLeague EPARankRepeats
Home / away Setting compare everyone →
Home 3 +0.381 67% 9.0 +0.199 — -0.02
Away 7 +0.331 43% 4.1 +0.194 — -0.03
Neutral site 0——— +0.154 — —
Rest days Setting compare everyone →
Short week (≤5 days) 0——— +0.273 — 0.19
Normal (6–8 days) 10 +0.346 50% 5.6 +0.181 — -0.01
Extra rest (9–12 days) 0——— +0.245 — 0.21
Off a bye (13+ days) 0——— +0.221 — —
Indoors / outdoors Weather compare everyone →
Indoors 3 +0.381 67% 9.0 +0.224 — 0.05
Outdoors 7 +0.331 43% 4.1 +0.182 — 0.05
Temperature (outdoors) Weather compare everyone →
60–79°F 3 +0.830 67% 2.7 +0.210 — -0.02
80°F+ 0——— +0.213 — 0.01
Wind (outdoors) Weather compare everyone →
0–9 mph 2 +1.497 100% 4.0 +0.215 — -0.09
10–14 mph 1 -0.502 0% 0.0 +0.200 — 0.05
Rain or snow (outdoors) Weather compare everyone →
Dry 7 +0.331 43% 4.1 +0.190 — 0.03
Rain or snow 0——— +0.105 — 0.03
Score Game state compare everyone →
Trailing 9+ 4 +0.939 50% 6.2 +0.194 — -0.01
Trailing 1–8 5 +0.041 60% 6.2 +0.179 — 0.07
Tied 0——— +0.213 — 0.02
Leading 1–8 1 -0.502 0% 0.0 +0.159 — -0.03
Leading 9+ 0——— +0.278 — -0.05
Win probability Game state compare everyone →
Win prob under 20% 4 +0.939 50% 6.2 +0.185 — -0.05
Win prob 20–80% 6 -0.049 50% 5.2 +0.191 — -0.02
Win prob over 80% 0——— +0.226 — 0.09
Quarter Game state compare everyone →
Q1 2 -0.468 50% 2.0 +0.150 — 0.04
Q2 4 +0.268 50% 7.0 +0.189 — -0.01
Q3 3 +0.117 33% 7.0 +0.189 — -0.01
Q4 1 +2.974 100% 3.0 +0.229 — -0.03
OT 0——— +0.439 — —
Two-minute Game state compare everyone →
Last 2 min of half 1 -0.062 0% 4.0 +0.133 — 0.10
Rest of game 9 +0.391 56% 5.8 +0.206 — 0.10
Down Situation compare everyone →
1st down 6 -0.072 50% 4.7 +0.229 — 0.00
2nd down 3 +0.306 33% 8.3 +0.185 — 0.02
3rd down 1 +2.974 100% 3.0 +0.138 — -0.02
4th down 0——— +0.430 — —
3rd-down distance Situation compare everyone →
3rd & 1–3 0——— +0.162 — —
3rd & 4–6 0——— +0.255 — -0.27
3rd & 7+ 1 +2.974 100% 3.0 +0.072 — 0.02
Field position Situation compare everyone →
Own 20 and in 1 -0.062 0% 4.0 +0.142 — -0.04
Own 50–21 8 +0.069 50% 6.1 +0.169 — 0.04
Opp 21–49 1 +2.974 100% 3.0 +0.226 — 0.06
Red zone (opp 20 in) 0——— +0.248 — 0.05
Formation Style compare everyone →
Shotgun 5 -0.192 20% 4.2 +0.177 — -0.02
Under center 5 +0.884 80% 7.0 +0.264 — -0.02
Tempo Style compare everyone →
Huddle 10 +0.346 50% 5.6 +0.196 — -0.00
No huddle 0——— +0.179 — -0.00
Yards to go Situation compare everyone →
1–3 to go 0——— +0.228 — 0.05
4–6 to go 1 -0.062 0% 4.0 +0.269 — 0.02
7–10 to go 8 +0.069 50% 6.1 +0.204 — 0.03
11+ to go 1 +2.974 100% 3.0 +0.072 — -0.07
Pass depth Passing compare everyone →
Behind the line 6 +0.405 33% 4.5 -0.214 — 0.15
Short (0–9) 4 +0.257 75% 7.2 +0.173 — 0.09
Intermediate (10–19) 0——— +0.428 — 0.07
Deep (20+) 0——— +0.462 — 0.01
Pass direction Passing compare everyone →
Left 4 +0.067 25% 6.0 +0.141 — 0.04
Middle 3 +0.338 67% 8.0 +0.330 — -0.02
Right 3 +0.727 67% 2.7 +0.173 — 0.03
Play action Scheme (FTN) compare everyone →
Play action 4 +0.664 75% 3.5 +0.279 — -0.03
No play action 2 +0.490 50% 10.5 +0.186 — -0.03
In / out of pocket Scheme (FTN) compare everyone →
In pocket 5 +0.723 60% 6.0 +0.207 — -0.05
Out of pocket 1 +0.020 100% 5.0 +0.209 — -0.05
Blitz Defense (FTN) compare everyone →
Blitzed 1 +1.475 100% 18.0 +0.184 — 0.08
No blitz 5 +0.432 60% 3.4 +0.217 — 0.08
Pass rushers Defense (FTN) compare everyone →
3 or fewer rushers 0——— +0.274 — —
4 rushers 5 +0.432 60% 3.4 +0.215 — 0.12
5 rushers 1 +1.475 100% 18.0 +0.203 — 0.15
6+ rushers 0——— +0.136 — —
Defenders in the box Defense (FTN) compare everyone →
Light box (6 or fewer) 4 +1.029 75% 7.5 +0.182 — -0.04
7 in the box 0——— +0.239 — -0.05
Stacked box (8+) 2 -0.241 50% 2.5 +0.324 — —
Screen Scheme (FTN) compare everyone →
Screen 2 +1.236 50% 1.5 -0.098 — 0.50
Not a screen 4 +0.291 75% 8.0 +0.239 — 0.50
Pre-snap motion Scheme (FTN) compare everyone →
Motion 6 +0.606 67% 5.8 +0.240 — 0.10
No motion 0——— +0.166 — 0.10
RPO Scheme (FTN) compare everyone →
RPO 0——— -0.103 — —
Not an RPO 6 +0.606 67% 5.8 +0.214 — —

By season

SeasonTeamTargetsEPA/playTotal EPASuccessYds/play Catch rateaDOTYAC/catch
2026LAC 10+0.346 +3.550.0%5.60 90.0%-1.87.2

Definitions. QB plays are dropbacks: passes, sacks and scrambles (spikes left out). QB EPA doesn't charge the passer for a receiver's fumble after the catch. Rushing is designed runs only; receiving is EPA per target. EPA is about ±1.4 points a play, so a split of 50 plays carries roughly ±0.2 of luck.