Jaxson Dart
Box score by season
| Season | Team | G | Cmp | Att | Pass yds | TD | Int | Sacked | Rush | Rush yds | TD | vs ESPN |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2026 | NYG | 2 | 26 | 34 | 250 | 3 | 0 | 2 | 11 | 54 | 0 | ✓ matches |
| 2025 | NYG | 14 | 216 | 339 | 2,272 | 15 | 5 | 35 | 86 | 487 | 9 | ✓ matches |
Official scoring from play-by-play. Regular-season totals for 2025, 2026 are compared with ESPN's after every rebuild (all players); earlier seasons aren't checked.
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Notable in 2025
His biggest gaps between one situation and the rest of his plays, beyond the league's own gap there (|z| ≥ 2.5). Many splits get checked, so some of these are luck; the badge says whether that kind of split repeats year to year.
- -0.57 EPA/dropback against 6+ rushers vs +0.14 the rest of the time (38 vs 373; league gap -0.03; z -2.8) mostly noise · r 0.15
- +0.15 EPA/dropback without play action vs -0.17 otherwise (317 vs 94; league gap -0.10; z +2.5) mostly noise · r -0.03
Every split
EPA per dropback in each situation, the league in the same situation, and his rank among qualified players with at least 30 dropbacks there (1 = best). "Repeats" is how much that split's player-to-player differences carry from one season to the next (2016–25); near zero means it describes the past and predicts little. Click a situation to filter all his numbers to it.
| Situation | Dropbacks | EPA/play | Success | Yds/play | League EPA | Rank | Repeats |
|---|---|---|---|---|---|---|---|
| Home / away Setting compare everyone → | |||||||
| Home | 201 | +0.101 | 46% | 5.6 | +0.069 | 22/37 | 0.04 |
| Away | 210 | +0.056 | 43% | 6.1 | +0.044 | 23/37 | 0.01 |
| Neutral site | 0 | — | — | — | +0.052 | — | — |
| Rest days Setting compare everyone → | |||||||
| Short week (≤5 days) | 32 | +0.390 | 53% | 7.4 | +0.109 | 5/24 | 0.09 |
| Normal (6–8 days) | 299 | +0.013 | 44% | 5.4 | +0.042 | 23/37 | 0.03 |
| Extra rest (9–12 days) | 37 | +0.252 | 38% | 7.2 | +0.079 | 5/24 | -0.00 |
| Off a bye (13+ days) | 43 | +0.151 | 47% | 6.9 | +0.100 | 11/22 | -0.07 |
| Indoors / outdoors Weather compare everyone → | |||||||
| Indoors | 80 | +0.013 | 49% | 5.7 | +0.044 | 19/34 | 0.01 |
| Outdoors | 331 | +0.094 | 44% | 5.9 | +0.063 | 21/37 | 0.01 |
| Temperature (outdoors) Weather compare everyone → | |||||||
| Under 40°F | 144 | +0.121 | 45% | 6.4 | +0.051 | 6/19 | 0.00 |
| 40–59°F | 90 | +0.024 | 43% | 5.2 | +0.033 | 19/32 | 0.00 |
| 60–79°F | 69 | +0.200 | 39% | 6.6 | +0.094 | 14/32 | -0.13 |
| 80°F+ | 28 | -0.081 | 46% | 3.9 | +0.059 | — | 0.01 |
| Wind (outdoors) Weather compare everyone → | |||||||
| 0–9 mph | 237 | +0.163 | 46% | 5.9 | +0.076 | 12/35 | -0.06 |
| 10–14 mph | 75 | +0.132 | 44% | 7.1 | +0.052 | 10/25 | -0.12 |
| 15+ mph | 19 | -0.917 | 11% | 0.9 | -0.019 | — | -0.06 |
| Rain or snow (outdoors) Weather compare everyone → | |||||||
| Dry | 299 | +0.092 | 44% | 5.8 | +0.063 | 23/37 | 0.01 |
| Rain or snow | 32 | +0.106 | 41% | 7.3 | +0.050 | 7/14 | 0.01 |
| Score Game state compare everyone → | |||||||
| Trailing 9+ | 114 | +0.013 | 42% | 6.0 | -0.033 | 20/36 | 0.06 |
| Trailing 1–8 | 104 | -0.039 | 39% | 5.2 | +0.087 | 26/37 | 0.05 |
| Tied | 63 | +0.083 | 49% | 6.3 | +0.023 | 15/35 | 0.09 |
| Leading 1–8 | 72 | +0.205 | 49% | 6.0 | +0.106 | 12/35 | -0.21 |
| Leading 9+ | 58 | +0.254 | 48% | 6.2 | +0.157 | 6/20 | 0.03 |
| Win probability Game state compare everyone → | |||||||
| Win prob under 20% | 101 | +0.134 | 47% | 6.6 | -0.032 | 14/35 | 0.05 |
| Win prob 20–80% | 233 | +0.030 | 43% | 5.7 | +0.069 | 28/37 | 0.08 |
| Win prob over 80% | 77 | +0.150 | 47% | 5.5 | +0.143 | 14/27 | 0.03 |
| Quarter Game state compare everyone → | |||||||
| Q1 | 90 | +0.073 | 42% | 6.5 | +0.068 | 19/37 | -0.05 |
| Q2 | 121 | +0.126 | 43% | 6.1 | +0.065 | 12/37 | -0.06 |
| Q3 | 104 | +0.098 | 49% | 5.4 | +0.069 | 22/37 | -0.06 |
| Q4 | 96 | +0.000 | 44% | 5.5 | +0.026 | 27/37 | 0.05 |
| OT | 0 | — | — | — | +0.214 | — | — |
| Two-minute Game state compare everyone → | |||||||
| Last 2 min of half | 68 | -0.045 | 28% | 4.2 | +0.075 | 31/37 | 0.03 |
| Rest of game | 343 | +0.102 | 48% | 6.2 | +0.053 | 18/37 | 0.03 |
| Down Situation compare everyone → | |||||||
| 1st down | 158 | +0.133 | 46% | 6.2 | +0.114 | 16/37 | 0.19 |
| 2nd down | 124 | +0.013 | 46% | 5.5 | +0.076 | 31/37 | 0.04 |
| 3rd down | 112 | +0.145 | 42% | 6.3 | -0.052 | 7/37 | 0.11 |
| 4th down | 17 | -0.394 | 35% | 2.7 | +0.122 | — | — |
| 3rd-down distance Situation compare everyone → | |||||||
| 3rd & 1–3 | 17 | +0.204 | 65% | 6.4 | -0.034 | — | -0.29 |
| 3rd & 4–6 | 26 | +0.139 | 54% | 6.2 | -0.012 | — | -0.12 |
| 3rd & 7+ | 69 | +0.132 | 32% | 6.3 | -0.079 | 8/37 | -0.22 |
| Field position Situation compare everyone → | |||||||
| Own 20 and in | 22 | +0.362 | 50% | 7.8 | +0.060 | — | -0.02 |
| Own 50–21 | 209 | +0.102 | 46% | 6.2 | +0.051 | 19/37 | 0.11 |
| Opp 21–49 | 123 | +0.066 | 46% | 6.3 | +0.081 | 21/37 | 0.08 |
| Red zone (opp 20 in) | 57 | -0.093 | 33% | 3.1 | +0.019 | 29/34 | 0.01 |
| Formation Style compare everyone → | |||||||
| Shotgun | 369 | +0.087 | 44% | 5.9 | +0.037 | 15/37 | -0.00 |
| Under center | 42 | -0.003 | 50% | 5.7 | +0.147 | 22/32 | -0.00 |
| Tempo Style compare everyone → | |||||||
| Huddle | 311 | +0.067 | 42% | 5.6 | +0.059 | 23/37 | -0.09 |
| No huddle | 100 | +0.114 | 52% | 6.7 | +0.037 | 11/23 | -0.09 |
| Yards to go Situation compare everyone → | |||||||
| 1–3 to go | 36 | +0.161 | 64% | 5.1 | +0.046 | 14/29 | -0.07 |
| 4–6 to go | 56 | -0.024 | 48% | 5.6 | +0.042 | 26/36 | -0.02 |
| 7–10 to go | 260 | +0.079 | 43% | 5.8 | +0.085 | 23/37 | -0.01 |
| 11+ to go | 59 | +0.122 | 36% | 6.7 | -0.042 | 10/35 | 0.03 |
| Pass, sack or scramble Passing compare everyone → | |||||||
| Pass | 338 | +0.160 | 46% | 6.7 | +0.163 | 21/37 | 0.66 |
| Sack | 35 | -1.443 | 0% | -4.3 | -1.741 | 2/16 | 0.21 |
| Scramble | 38 | +0.747 | 74% | 7.6 | +0.479 | 2/13 | 0.27 |
| Pass depth Passing compare everyone → | |||||||
| Behind the line | 71 | -0.043 | 39% | 4.4 | -0.186 | 9/36 | 0.19 |
| Short (0–9) | 154 | +0.075 | 51% | 5.9 | +0.123 | 29/37 | 0.01 |
| Intermediate (10–19) | 68 | +0.505 | 50% | 9.2 | +0.393 | 13/37 | 0.16 |
| Deep (20+) | 45 | +0.253 | 31% | 9.7 | +0.443 | 22/31 | 0.18 |
| Pass direction Passing compare everyone → | |||||||
| Left | 119 | +0.049 | 43% | 6.0 | +0.156 | 30/37 | 0.11 |
| Middle | 85 | +0.229 | 52% | 7.1 | +0.279 | 23/37 | 0.10 |
| Right | 134 | +0.216 | 45% | 7.1 | +0.111 | 11/37 | 0.08 |
| Play action Scheme (FTN) compare everyone → | |||||||
| Play action | 94 | -0.173 | 38% | 4.1 | +0.136 | 35/37 | -0.03 |
| No play action | 317 | +0.153 | 46% | 6.4 | +0.032 | 8/37 | -0.03 |
| In / out of pocket Scheme (FTN) compare everyone → | |||||||
| In pocket | 307 | +0.081 | 44% | 6.1 | +0.070 | 20/37 | 0.06 |
| Out of pocket | 104 | +0.071 | 45% | 5.2 | +0.003 | 15/36 | 0.06 |
| Blitz Defense (FTN) compare everyone → | |||||||
| Blitzed | 126 | -0.013 | 42% | 5.4 | +0.048 | 26/37 | -0.15 |
| No blitz | 285 | +0.118 | 46% | 6.1 | +0.060 | 16/37 | -0.15 |
| Pass rushers Defense (FTN) compare everyone → | |||||||
| 3 or fewer rushers | 11 | +0.533 | 55% | 7.2 | +0.148 | — | — |
| 4 rushers | 288 | +0.048 | 44% | 5.7 | +0.049 | 24/37 | -0.27 |
| 5 rushers | 74 | +0.460 | 51% | 7.8 | +0.076 | 2/37 | -0.05 |
| 6+ rushers | 38 | -0.573 | 34% | 2.7 | +0.030 | 20/21 | 0.15 |
| Defenders in the box Defense (FTN) compare everyone → | |||||||
| Light box (6 or fewer) | 340 | +0.107 | 45% | 6.0 | +0.047 | 13/37 | 0.13 |
| 7 in the box | 59 | -0.053 | 44% | 5.7 | +0.083 | 29/37 | 0.11 |
| Stacked box (8+) | 12 | -0.089 | 42% | 2.8 | +0.097 | — | — |
| Screen Scheme (FTN) compare everyone → | |||||||
| Screen | 31 | +0.291 | 45% | 6.5 | -0.040 | 1/19 | -0.11 |
| Not a screen | 380 | +0.061 | 44% | 5.8 | +0.064 | 22/37 | -0.11 |
| Pre-snap motion Scheme (FTN) compare everyone → | |||||||
| Motion | 147 | +0.103 | 48% | 5.5 | +0.082 | 20/37 | 0.02 |
| No motion | 264 | +0.064 | 42% | 6.1 | +0.027 | 22/37 | 0.02 |
| RPO Scheme (FTN) compare everyone → | |||||||
| RPO | 17 | +0.015 | 53% | 5.6 | +0.068 | — | — |
| Not an RPO | 394 | +0.081 | 44% | 5.9 | +0.056 | 19/37 | — |
| Pressure Defense (NGS) compare everyone → | |||||||
| Clean pocket | 288 | +0.298 | 54% | 7.3 | +0.273 | 15/37 | 0.04 |
| Pressured | 123 | -0.438 | 22% | 2.4 | -0.454 | 19/37 | 0.04 |
| Man / zone Defense (NGS) compare everyone → | |||||||
| Man | 138 | +0.144 | 43% | 5.9 | +0.077 | 15/37 | 0.01 |
| Zone | 273 | +0.044 | 45% | 5.8 | +0.047 | 24/37 | 0.01 |
| Coverage shell Defense (NGS) compare everyone → | |||||||
| Cover 0 | 15 | -0.577 | 27% | 2.5 | +0.112 | — | — |
| Cover 1 | 113 | +0.212 | 45% | 6.3 | +0.072 | 9/37 | -0.05 |
| 2-Man | 10 | +0.464 | 50% | 6.6 | +0.077 | — | — |
| Cover 2 | 75 | -0.224 | 35% | 4.5 | +0.021 | 33/37 | -0.18 |
| Cover 3 | 126 | +0.333 | 57% | 7.6 | +0.070 | 3/37 | -0.07 |
| Cover 4 | 32 | -0.354 | 25% | 3.5 | +0.080 | 28/29 | -0.01 |
| Cover 6 | 23 | -0.158 | 35% | 3.3 | -0.004 | — | -0.20 |
| Cover 9 | 14 | -0.021 | 43% | 5.3 | -0.006 | — | — |
| Combo | 2 | +1.001 | 100% | 15.5 | +0.034 | — | — |
| Blown coverage | 1 | +0.178 | 100% | 5.0 | +0.293 | — | — |
| Time to throw Passing compare everyone → | |||||||
| Quick (under 2.5s) | 173 | +0.103 | 50% | 5.9 | +0.165 | 30/37 | 0.12 |
| Normal (2.5–3.5s) | 112 | +0.238 | 46% | 7.8 | +0.220 | 19/37 | 0.07 |
| Long (3.5s+) | 53 | +0.184 | 34% | 7.1 | +0.023 | 12/35 | 0.07 |
| Offensive personnel Scheme (NGS) compare everyone → | |||||||
| 11 | 299 | +0.044 | 43% | 5.4 | +0.050 | 24/37 | 0.07 |
| 12 | 103 | +0.242 | 49% | 7.7 | +0.075 | 11/35 | 0.04 |
| 21 | 1 | -0.324 | 0% | 3.0 | -0.020 | — | -0.07 |
| 13 | 6 | -0.583 | 33% | -1.0 | +0.130 | — | — |
| 22 | 1 | +0.791 | 100% | 6.0 | -0.218 | — | — |
| 10 | 0 | — | — | — | +0.056 | — | — |
| Other | 1 | -3.055 | 0% | -5.0 | +0.044 | — | -0.08 |
By season
| Season | Team | Dropbacks | EPA/play | Total EPA | Success | Yds/play | CPOE | Comp % | aDOT | Sack rate |
|---|---|---|---|---|---|---|---|---|---|---|
| 2025 | NYG | 411 | +0.078 | +32.1 | 44.5% | 5.86 | -0.2 | 63.9% | 8.2 | 8.5% |
Definitions. QB plays are dropbacks: passes, sacks and scrambles (spikes left out). QB EPA doesn't charge the passer for a receiver's fumble after the catch. Rushing is designed runs only; receiving is EPA per target. EPA is about ±1.4 points a play, so a split of 50 plays carries roughly ±0.2 of luck.