Game quality

What each result was worth beyond the score. Every play is graded by EPA (expected points added), then adjusted for who it came against: a defence's rating is what it allowed to everyone else that season, so a big day against a bad defence counts for less. Season views include playoff games.

Games

Adj margin = offence minus defence EPA per play after the opponent adjustment. Win exp = how often a team with that adjusted margin wins; a 55% win was a coin flip that landed. Win prob range = lowest and highest in-game chance, which is where blown leads and comebacks show.

TeamScorevs lineOff EPA/playraw → adj Def EPA/playraw → adjAdj marginWin exp Win prob rangeTurnoverslost / forced
SF L 6–41 -28.5dog 6.5 -0.46 → -0.38 +0.21 → +0.19 -0.58 0%raw 0% 0% – 45% 3 / 0
@ SEA W 41–6 +28.5fav 6.5 +0.21 → +0.17 -0.46 → -0.51 +0.68 100%raw 100% 55% – 100% 0 / 3
HOU L 16–28 -9.0dog 3.0 -0.41 → -0.38 -0.28 → -0.32 -0.06 35%raw 15% 0% – 64% 5 / 3
@ NE W 28–16 +9.0fav 3.0 -0.28 → -0.17 -0.41 → -0.39 +0.21 92%raw 85% 36% – 100% 3 / 5
BUF L 30–33 -1.5dog 1.5 +0.08 → +0.17 +0.03 → +0.02 +0.14 83%raw 66% 1% – 79% 5 / 1
@ DEN W 33–30 +1.5fav 1.5 +0.03 → +0.04 +0.08 → -0.04 +0.08 71%raw 34% 21% – 99% 1 / 5
LA W 20–17 -0.5fav 3.5 +0.04 → +0.03 -0.04 → -0.06 +0.09 72%raw 73% 34% – 94% 0 / 3
@ CHI L 17–20 +0.5dog 3.5 -0.04 → -0.02 +0.04 → -0.04 +0.03 57%raw 27% 6% – 66% 3 / 0

Quarterbacks this week

Click a column to sort. Schedule = what the opponent adjustment added (+ = faced a tough pass defence). Turnover and sack EPA are what those plays cost; sacks are shared with the line.

QuarterbackTeam Opp DropbacksAdj EPA/dbRaw EPA/dbScheduleTotal adj EPA INT / FLTurnover EPASacksSack EPAWPACPOE
Sam Darnold SEA SF 19 +0.243 +0.277 -0.034 +4.6 0 / 0 +0.0 2 -3.0 +0.09 +11.5
Josh Allen BUF DEN 42 +0.221 +0.118 +0.103 +9.3 2 / 1 -11.0 3 -7.5 +0.58 +2.3
Bo Nix DEN BUF 46 +0.105 +0.075 +0.030 +4.9 1 / 0 -4.7 0 +0.0 +0.13 -4.7
Caleb Williams CHI LA 42 +0.049 +0.039 +0.010 +2.1 3 / 0 -9.2 0 +0.0 +0.32 -8.0
Matthew Stafford LA CHI 46 +0.031 +0.032 -0.001 +1.4 0 / 0 +0.0 4 -5.2 +0.43 -11.1
Drake Maye NE HOU 32 -0.142 -0.249 +0.107 -4.5 1 / 1 -4.9 5 -11.0 -0.15 -5.4
Brock Purdy SF SEA 29 -0.332 -0.397 +0.065 -9.6 1 / 1 -9.9 2 -8.6 -0.05 -2.9
C.J. Stroud HOU NE 50 -0.448 -0.470 +0.022 -22.4 4 / 0 -20.5 3 -4.6 -0.60 -20.2
Opponent adjustment. A unit's rating for a game is its average over its other games that season, blended with 16 games' worth of prior (league average plus half of last season's gap from it; 24 games for pass defence, which is noisier). Early in a season that leans on last year; by midseason it is mostly this year. Chosen by how well it predicts a held-out game: it cut that error by about a quarter against no shrinkage, and adjusted numbers agree between odd and even weeks more than raw ones do (team EPA margin r 0.52 → 0.55, defence 0.32 → 0.36, QB EPA/dropback 0.47 → 0.49, 2016–2025).
Win expectancy is a logistic fit of wins on EPA margin over 6,036 completed games (it names the winner 86.5% of the time). These describe what happened; one game is not a forecast. Play-by-play credits the quarterback with every sack and dropback, so a bad line shows up in his numbers. Seasons 2016–2026, built 2026-09-14 01:25 UTC, from nflverse. Write-up: backtests/nfl_game_quality/FINDINGS.md.